Open Model Railroad Network (OpenMRN)
Loading...
Searching...
No Matches
BlinkerFlow Class Reference

Reusable test flow that just blinks a pair of events. More...

#include <BlinkerFlow.hxx>

Inheritance diagram for BlinkerFlow:
StateFlowBase Executable Notifiable QMember Destructable

Public Member Functions

 BlinkerFlow (openlcb::Node *node, uint64_t BLINKER_EVENT_ID)
 Constructor.
 
- Public Member Functions inherited from StateFlowBase
void run () override
 Callback from the executor.
 
void notify () override
 Wakeup call arrived.
 
Serviceservice ()
 Return a pointer to the service I am bound to.
 
- Public Member Functions inherited from Executable
void test_deletion ()
 
- Public Member Functions inherited from QMember
void init ()
 Initiailize a QMember, in place of a public placement construction.
 

Private Member Functions

Action blinker ()
 State that handles sending off the produced event.
 
Action handle_sleep ()
 State that sleeps until the next event is due.
 

Private Attributes

uint8_t state_
 Which event we produced last.
 
openlcb::MemoryBit< uint8_t > bit_
 Helper object for the event producer.
 
openlcb::BitEventProducer producer_
 The actual producer object.
 
openlcb::WriteHelper helper_
 Helper object to write to the bus in an asynchronous way.
 
StateFlowTimer sleepData_
 Object needed for sleeping in a state flow.
 
BarrierNotifiable n_
 Helper object for catching callback notifications.
 

Additional Inherited Members

- Static Public Member Functions inherited from StateFlowBase
template<class T , typename... Args>
static void invoke_subflow_and_ignore_result (FlowInterface< Buffer< T > > *target_flow, Args &&... args)
 Calls a helper flow to perform some actions.
 
- Protected Types inherited from StateFlowBase
typedef Action(StateFlowBase::* Callback) ()
 State Flow callback prototype.
 
- Protected Member Functions inherited from StateFlowBase
 StateFlowBase (Service *service)
 Constructor.
 
 ~StateFlowBase ()
 Destructor.
 
void reset_flow (Callback c)
 Resets the flow to the specified state.
 
bool is_state (Callback c)
 
bool is_terminated ()
 
void start_flow (Callback c)
 Resets the flow to the specified state and starts it.
 
Action again ()
 Call the current state again via call_immediately.
 
Action exit ()
 Terminate current StateFlow activity.
 
Action delete_this ()
 Terminates the flow and deletes *this.
 
Action set_terminated ()
 Sets the flow to terminated state.
 
Action call_immediately (Callback c)
 Imediately call the next state upon return.
 
Action wait ()
 Wait for an asynchronous call.
 
Action wait_and_call (Callback c)
 Wait for resource to become available before proceeding to next state.
 
template<class T >
Action allocate_and_call (FlowInterface< Buffer< T > > *target_flow, Callback c, Pool *pool=nullptr)
 Allocates a buffer from a pool and proceed to the next state when allocation is successful.
 
Action allocate_and_call (Callback c, QAsync *queue)
 Allocates an entry from an asynchronous queue, and transitions to a state once the allocation is complete.
 
template<class T >
Buffer< T > * full_allocation_result (FlowInterface< Buffer< T > > *target_flow)
 Takes the result of the asynchronous allocation without resetting the object.
 
template<class T >
T * full_allocation_result (TypedQAsync< T > *queue)
 Takes the result of the asynchronous allocation without resetting the object.
 
template<class T >
void cast_allocation_result (T **member)
 Takes the result of the asynchronous allocation without resetting the object.
 
template<class T >
Buffer< T > * get_allocation_result (FlowInterface< Buffer< T > > *target_flow)
 Takes the result of the asynchronous allocation.
 
Action yield_and_call (Callback c)
 Place the current flow to the back of the executor, and transition to a new state after we get the CPU again.
 
Action yield ()
 Place the current flow to the back of the executor, and re-try the current state after we get the CPU again.
 
Action sleep_and_call (::Timer *timer, long long timeout_nsec, Callback c)
 Suspends execution of this control flow for a specified time.
 
template<class T , typename... Args>
Action invoke_subflow_and_wait (FlowInterface< Buffer< T > > *target_flow, Callback c, Args &&... args)
 Calls a helper flow to perform some actions.
 
Action read_repeated (StateFlowSelectHelper *helper, int fd, void *buf, size_t size, Callback c, unsigned priority=Selectable::MAX_PRIO)
 Blocks until size bytes are read and then invokes the next state.
 
Action read_single (StateFlowSelectHelper *helper, int fd, void *buf, size_t size, Callback c, unsigned priority=Selectable::MAX_PRIO)
 Attempts to read at most size_t bytes, and blocks the caller until at least one byte is read.
 
Action read_nonblocking (StateFlowSelectHelper *helper, int fd, void *buf, size_t size, Callback c, unsigned priority=Selectable::MAX_PRIO)
 Attempts to read at most size bytes, and then invokes the next state, even if only zero bytes are available right now.
 
Action read_repeated_with_timeout (StateFlowTimedSelectHelper *helper, long long timeout_nsec, int fd, void *buf, size_t size, Callback c, unsigned priority=Selectable::MAX_PRIO)
 Blocks until size bytes are read, or a timeout expires.
 
Action internal_try_read ()
 Implementation state that gets repeatedly called upon every wakeup and tries to make progress on reading.
 
Action write_repeated (StateFlowSelectHelper *helper, int fd, const void *buf, size_t size, Callback c, unsigned priority=Selectable::MAX_PRIO)
 Writes some data into a file descriptor, repeating the operation as necessary until all bytes are written.
 
Action internal_try_write ()
 Implementation state that gets repeatedly called upon every wakeup and tries to make progress on writing.
 
- Protected Member Functions inherited from QMember
 QMember ()
 Constructor.
 
 ~QMember ()
 Destructor.
 
- Protected Attributes inherited from QMember
QMembernext
 pointer to the next member in the queue
 

Detailed Description

Reusable test flow that just blinks a pair of events.

Definition at line 43 of file BlinkerFlow.hxx.

Constructor & Destructor Documentation

◆ BlinkerFlow()

BlinkerFlow::BlinkerFlow ( openlcb::Node node,
uint64_t  BLINKER_EVENT_ID 
)
inline

Constructor.

Parameters
nodesource node from which to send the blin events.
BLINKER_EVENT_IDevent id for one event; the other will be BLINKER_EVENT_ID + 1.

Definition at line 51 of file BlinkerFlow.hxx.

Member Function Documentation

◆ blinker()

Action BlinkerFlow::blinker ( )
inlineprivate

State that handles sending off the produced event.

Returns
action.

Definition at line 64 of file BlinkerFlow.hxx.

◆ handle_sleep()

Action BlinkerFlow::handle_sleep ( )
inlineprivate

State that sleeps until the next event is due.

Returns
action.

Definition at line 75 of file BlinkerFlow.hxx.

Member Data Documentation

◆ bit_

openlcb::MemoryBit<uint8_t> BlinkerFlow::bit_
private

Helper object for the event producer.

Definition at line 83 of file BlinkerFlow.hxx.

◆ helper_

openlcb::WriteHelper BlinkerFlow::helper_
private

Helper object to write to the bus in an asynchronous way.

Definition at line 87 of file BlinkerFlow.hxx.

◆ n_

BarrierNotifiable BlinkerFlow::n_
private

Helper object for catching callback notifications.

Definition at line 91 of file BlinkerFlow.hxx.

◆ producer_

openlcb::BitEventProducer BlinkerFlow::producer_
private

The actual producer object.

Definition at line 85 of file BlinkerFlow.hxx.

◆ sleepData_

StateFlowTimer BlinkerFlow::sleepData_
private

Object needed for sleeping in a state flow.

Definition at line 89 of file BlinkerFlow.hxx.

◆ state_

uint8_t BlinkerFlow::state_
private

Which event we produced last.

Definition at line 81 of file BlinkerFlow.hxx.


The documentation for this class was generated from the following file: