|
| | LogonSelect (LogonHandler *parent) |
| |
| void | wakeup () |
| | Notifies the flow that there is work to do.
|
| |
| void | tick () |
| | Called by a timer every 50 msec.
|
| |
| void | run () override |
| | Callback from the executor.
|
| |
| void | notify () override |
| | Wakeup call arrived.
|
| |
| Service * | service () |
| | Return a pointer to the service I am bound to.
|
| |
| void | test_deletion () |
| |
| void | init () |
| | Initiailize a QMember, in place of a public placement construction.
|
| |
| | Timer (ActiveTimers *timers) |
| | Constructor.
|
| |
| | ~Timer () |
| | Destructor.
|
| |
| void | run () override |
| | Callback from the executor when this timer is scheduled.
|
| |
| long long | schedule_time () |
| |
| void | start (long long period=-1) |
| | Starts a timer.
|
| |
| void | start_absolute (long long expiry_time_nsec) |
| | Starts the timer with an absolute deadline.
|
| |
| void | restart () |
| | Restart a timer with the existing period but from the current time.
|
| |
| void | trigger () |
| | This will wakeup the timer prematurely, immediately.
|
| |
| void | ensure_triggered () |
| | Triggers the timer if it is not expired yet.
|
| |
| void | cancel () |
| | Dangerous, do not call.
|
| |
| bool | is_triggered () |
| |
| void | set_triggered () |
| | Sets the timer as if it was woken up by a trigger(), even if it was never started.
|
| |
|
| enum | { NONE = 0
, RESTART = 1
, DELETE = -1
} |
| | Special return values from the timeout function. More...
|
| |
| template<class T , typename... Args> |
| static void | invoke_subflow_and_ignore_result (FlowInterface< Buffer< T > > *target_flow, Args &&... args) |
| | Calls a helper flow to perform some actions.
|
| |
| typedef Action(StateFlowBase::* | Callback) () |
| | State Flow callback prototype.
|
| |
| | StateFlowBase (Service *service) |
| | Constructor.
|
| |
| | ~StateFlowBase () |
| | Destructor.
|
| |
| void | reset_flow (Callback c) |
| | Resets the flow to the specified state.
|
| |
| bool | is_state (Callback c) |
| |
| bool | is_terminated () |
| |
| void | start_flow (Callback c) |
| | Resets the flow to the specified state and starts it.
|
| |
| Action | again () |
| | Call the current state again via call_immediately.
|
| |
| Action | exit () |
| | Terminate current StateFlow activity.
|
| |
| Action | delete_this () |
| | Terminates the flow and deletes *this.
|
| |
| Action | set_terminated () |
| | Sets the flow to terminated state.
|
| |
| Action | call_immediately (Callback c) |
| | Imediately call the next state upon return.
|
| |
| Action | wait () |
| | Wait for an asynchronous call.
|
| |
| Action | wait_and_call (Callback c) |
| | Wait for resource to become available before proceeding to next state.
|
| |
| template<class T > |
| Action | allocate_and_call (FlowInterface< Buffer< T > > *target_flow, Callback c, Pool *pool=nullptr) |
| | Allocates a buffer from a pool and proceed to the next state when allocation is successful.
|
| |
| Action | allocate_and_call (Callback c, QAsync *queue) |
| | Allocates an entry from an asynchronous queue, and transitions to a state once the allocation is complete.
|
| |
| template<class T > |
| Buffer< T > * | full_allocation_result (FlowInterface< Buffer< T > > *target_flow) |
| | Takes the result of the asynchronous allocation without resetting the object.
|
| |
| template<class T > |
| T * | full_allocation_result (TypedQAsync< T > *queue) |
| | Takes the result of the asynchronous allocation without resetting the object.
|
| |
| template<class T > |
| void | cast_allocation_result (T **member) |
| | Takes the result of the asynchronous allocation without resetting the object.
|
| |
| template<class T > |
| Buffer< T > * | get_allocation_result (FlowInterface< Buffer< T > > *target_flow) |
| | Takes the result of the asynchronous allocation.
|
| |
| Action | yield_and_call (Callback c) |
| | Place the current flow to the back of the executor, and transition to a new state after we get the CPU again.
|
| |
| Action | yield () |
| | Place the current flow to the back of the executor, and re-try the current state after we get the CPU again.
|
| |
| Action | sleep_and_call (::Timer *timer, long long timeout_nsec, Callback c) |
| | Suspends execution of this control flow for a specified time.
|
| |
| template<class T , typename... Args> |
| Action | invoke_subflow_and_wait (FlowInterface< Buffer< T > > *target_flow, Callback c, Args &&... args) |
| | Calls a helper flow to perform some actions.
|
| |
| Action | read_repeated (StateFlowSelectHelper *helper, int fd, void *buf, size_t size, Callback c, unsigned priority=Selectable::MAX_PRIO) |
| | Blocks until size bytes are read and then invokes the next state.
|
| |
| Action | read_single (StateFlowSelectHelper *helper, int fd, void *buf, size_t size, Callback c, unsigned priority=Selectable::MAX_PRIO) |
| | Attempts to read at most size_t bytes, and blocks the caller until at least one byte is read.
|
| |
| Action | read_nonblocking (StateFlowSelectHelper *helper, int fd, void *buf, size_t size, Callback c, unsigned priority=Selectable::MAX_PRIO) |
| | Attempts to read at most size bytes, and then invokes the next state, even if only zero bytes are available right now.
|
| |
| Action | read_repeated_with_timeout (StateFlowTimedSelectHelper *helper, long long timeout_nsec, int fd, void *buf, size_t size, Callback c, unsigned priority=Selectable::MAX_PRIO) |
| | Blocks until size bytes are read, or a timeout expires.
|
| |
| Action | internal_try_read () |
| | Implementation state that gets repeatedly called upon every wakeup and tries to make progress on reading.
|
| |
| Action | write_repeated (StateFlowSelectHelper *helper, int fd, const void *buf, size_t size, Callback c, unsigned priority=Selectable::MAX_PRIO) |
| | Writes some data into a file descriptor, repeating the operation as necessary until all bytes are written.
|
| |
| Action | internal_try_write () |
| | Implementation state that gets repeatedly called upon every wakeup and tries to make progress on writing.
|
| |
| | QMember () |
| | Constructor.
|
| |
| | ~QMember () |
| | Destructor.
|
| |
| void | update_period (long long period) |
| | Updates the period, to be used after the next expiration of the timer in order to restart it.
|
| |
| QMember * | next |
| | pointer to the next member in the queue
|
| |
template<class Module>
class dcc::LogonHandler< Module >::LogonSelect
Flow that sends out addressed packets that are part of the logon sequences.
Definition at line 440 of file Logon.hxx.